Exploring the intersection of people, culture and technology. Looking for guideposts toward a resilient future.
I'm a Maker of things, Experience Strategist and Designer, Writer and Convener.
For decades, Brenda Brathwaite has been a major figure in the field of game design. Famous for her work on the role-playing series Wizardry, she’s also known for her work on Def Jam: Icon, Playboy: The Mansion, and Dungeons & Dragons: Heroes.
It’s never easy to get across the magnitude of complex tragedies — so when Brenda Brathwaite’s daughter came home from school asking about slavery, she did what she does for a living — she designed a game.
In 2008, she began work on her non-digital series, The Mechanic Is the Message, dedicated to expressing difficult subjects through interactive media. Train, a game derived from the events of the Holocaust, won the Vanguard Award at Indiecade in October 2009.
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